Japanese fiction preview

Today we are featuring the last excerpt of the 4 short stories, this time around we are giving you a glimpse into the Japanese short story titled ‘Invaders’ Australian horror fiction author by Lee Pletzers. Lee currently resides in Japan with his wife, so it was an easy decision to bring him on board to work on the Japanese fiction given that he is immersed in Japans beautiful and fascinating culture.

This is a short but sweet preview, and we hope it wets your appetite to find out what happens to Hiro once we release the Core rule book later this year. For more information on lee’s other work and projects, check out his site: http://kobefiction.we.bs

Stay tuned for a general update that will also be posted shortly….

Greek fiction preview.

This week we are featuring fiction from the very talented Tracie McBride. Tracie is the principal author of the the Conquest of the Gods main narrative in addition to the Greek short story titled ‘A feast for the crows’.

Tracie is from new Zealand, and lives with her husband and three children in the city of Melbourne here in Australia. Like all of our other authors, Tracie comes from a Horror writing background. We have found that by using writers that are more accustomed to writing for an adult audience, the fiction is far more grittier and befitting the setting than what most wargamers are accustomed to. As we are aiming for an adult audience we do not need to tip toe around the gritty elements of war that our authors have done so well to inject into the games tone and design through the fiction.

As with all of the short stories, they do not focus on the gods themselves but rather the mortals that are fighting the battles at the bidding of the gods.



Stay tuned to see more excerpts of Tracies’ work from the Conquest of the Gods core rule book as we look to feature at least one except from the main narrative as we count down towards the launch of our kickstarter.  I would also encourage you to check out Tracie’s blog and her other work via http://traciemcbridewriter.wordpress.com

Greek Minotaur

In our first large model preview we snuck in a picture of the Minotaur miniature for our Greek range. Admittedly what we showed you then was not the final model, despite at the time – the model not only being finalised but it had also been 3D printed and was ready for moulding.

The minotaur will be one of the Monsters featured in the starter army boxed sets, each of the starter box sets for each army will include one 70mm scale resin and metal miniature.  We have shown off the Oni in detail and despite them both being finished and sitting with our casters for moulding, we have failed to show off the Norse Troll or the Minotaur.  Today we will show you a more detailed look at the minotaur and  will also give you a better idea of the scale. We will also take the opportunity to show you what our 3D prints look like from one of the three technologies we use for 3D printing.  The quality of the sculpt and print are astounding and we are very proud to (finally) show this model off to you!

Sculpted by Michael Barnes, the Minotaur’s design follows our ‘what if it were real’ philosophy  that we take on when designing the mythological models. Originally the minotaur was going to be a more classical ‘man sized’ sculpt, but we knew very early on that this wouldn’t work  because it simply did not look intimidating at the smaller scale when paired up against the other models we were designing at the same time. The design evolved into the model being more in line with the Norse Troll at a 70mm scale. To do this we made him more bull like, referencing both animal and human anatomy to bring you this amazing sculpt.

Mikes 3D model went through a few revisions until we got it perfect, the final 3D model is the one pictured below.


We designed this model as we have done with all of our other models, to be printed in its final cast parts. This saves time during the moulding process and prevents any major loss of detail. We then printed this model via high resolution DLP (digital light projection) printing, a technology primarily used in the medical industry for 3D prototyping bones, teeth and so on. One of the benefits of this particular type of print is that the finish on the model is amazing, however there is also of support material to clean off and touching up to be done before moulding. (please note that whilst the rocks on the base will come with the model, the base as a whole part will differ slightly)

3D Print

Here are some cleaned up parts next to Thor and a Hersir model for scale reference. The Hersir is exaggerated 28mm scale with true anatomy. As you can see, a 70mm scale miniature is pretty big!


The metal parts of the Minotaur have already gone through the test casting stage and are ready for final vulcanised moulding. For this model the metal parts will cover the tail, horns and the rocks for the base – We are also considering doing the head in metal. The Resin parts are just waiting to be moulded up for resin casting.  We are confident that people will really like this model once we launch the Conquest of the Gods kickstarter and as such we have included him in to the Greek starter set.


Stay tuned as we roll forwards with some more model previews as well as some more fiction previews in the coming weeks, including another 70mm scale sculpt by Michael Barnes, next time we show off

Japanese Daimyo

We had a very positive response to our Samurai preview post so we thought we would reward the enthusiasm with another preview, this time it is the Japanese Daimyo.

This is another fantastic sculpt by talented Australian artist David Sparrow who has done several models for the Japanese part of our range. This is one of the models that will feature in the Japanese starter set.




From here on in we will be keeping the previews to models either in the starter sets, general production announcements such as what we are doing regarding model bases, accessories and so on as well as book content including more fiction previews and a rules preview that will go up just before we launch the Kickstarter. We have plenty of start set content to bring you including another three god models, more command and infantry models as well as one or two mythical creature previews.


Thanks for sharing our journey and if you can, share the news of our project!

Japanese Samurai

To close out 2013 we thought one final preview was in order, this is one that we have received a few requests for given that some were keen to know what they could be fielding along side the Oni sculpt.. so we present the Samurai unit.

We could not release a Japanese army without giving you the option to field plenty of Samurai. Australian 3D artist David Sparrow has done a magnificent job in bringing our vision for the samurai miniatures to life. The challenge was designing samurai miniatures that were a nod to history, affordable, in scale, containing the right balance of detail and dynamic enough in pose to make players feel like we were bring you  something new and interesting. The solution was to design a mutli-part  metal kit with interchangeable parts and a number of head options.

The head options below are not all of the options that will be available and are subject to minor changes before release (the tori gate head option in particular), we plan to release the kit with at least one additional head option included – and we are already considering releasing head variant kits later on down the track to give players more variation.

The basic poses of the samurai in our range are based on 5 culturally appropriate fighting stances, with  interchangeable parts, players should get some variance in the samurai they assemble for their army. We have also designed an optional flag for the backs of these models, however we are yet to determine as to if we will include these with the basic samurai kit or make them an optional extra with the planned head options.

David is already  contracted to work on some more Japanese models for our range that we hope to show off some time early next year. In the meantime feast your eyes upon one of the infantry options for our Japanese army.













Egyptian fiction preview.

Having posted a preview of the Norse fiction by Raymond Gates, it seems only fair that we move forwards with another preview. As we start to work on book layout, editing the main body of fiction and making a few final adjustments to the core rules mechanics we have started to tie up some of the Egyptian content. With that in mind it is time to blow some of the sand out of the way and give you a small exert from the Egyptian short story penned by Nerine Dorman titled The Sands of Nubia. The Sands of Nubia will feature as  introductory short fiction for the Egyptian section of the core rule book.


Nerines work is a fantastic and as you will read below, features some great characters. Her passion for Egyptology and unique writing style gives the Egyptian section of the Conquest of the Gods: Core Rule Book its own unique feel.


You can follow Nerines other projects over at www.nerinedorman.wordpress.com




Oni preview

Today we preview the 70mm scale mythical model that will be included with the Japanese starter set, the Oni. Sculpted by Oliver Cook this 70mm scale metal and resin kit is our rendition of the renowned Japanese Yōkai.

Oliver Cook is a Sydney based 3D character/creature artist  who has worked across TV, Film and Games. Olivers credits include being a character artist for the popular computer game LA Noire and having created CG creatures for the various BBC ” Walking with Productions such as ‘Walking with Dinosaurs’. Oliver is currently a 3D art teacher at the AIE in Sydney teaching 3D Art & Animation. Olivers journey into character and creature design started after having seen Jason and the Argonauts when he was younger, a life changing experience we are grateful for! Since then he has been passionate about mythology and creature design – making him an ideal fit for our design team.

In approaching the design of the Oni we first looked at a lot of historical references that were generally more comical and unrealistic in design, knowing that this would not fit into our design aesthetic we then incorporated Oni designs from a  alot of other Japanese cultural references including traditional and modern tattoo art. Merging both the historical, traditional and contemporary reference along with some artistic license brought us to our final design that Oliver managed to pry from the pages of history and drag it into the real world. The end result is what we think an Oni would look like if it were real. Olivers next challange is to take on one of the centerpiece models for our Greek range, so watch this space!

The final model has an optional dignity loin cloth (pictured) to cover his demonhood, this was made to look as if it was pinned to his skin. We are looking forwards to seeing  how hobbyists approach painting this model and  we are confident that it will look awesome marching alongside your Japanese army on the table. Please note that the base this model is on is not the final base and that the assets for the final base have changed between these renders and the final print model that is now complete and sitting with our 3D printer for printing!


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Norse fiction preview

Today we have something a little different for our preview post. Instead of doing a model preview we are going to give you a taste of what you will find within the epic tome that will be the Conquest of the Gods core rule book, specifically an excerpt of some fiction.  As previously announced, we have 4 talented fiction writers working on the fiction for our book, each with their own unique style – giving the fiction for each army a unique feel.  We are very happy to announce that the major body of fiction is in its final draft, and 3 of the 4 short stories are now tied up and ready for publication once we finish the books layout. The book itself has evolved beyond expectation and we are eager to get both the free mini rule book and the full rulebook that will include the fiction, model rules and artwork (to be sold separately) ready for print.


Raymond Gates, writer for our Norse fiction has prepared an excerpt for your enjoyment. Raymond has now penned the Norse fiction, the title of his short story for the book is titled ‘Fjori’s Bane’. We hope to show you some more fiction previews from our other authors before we publish the book. For those wanting to know more about our rules mechanic we will be developing a rule preview video in the new year.


If you love this expert let us or Raymond know! You can follow Raymond Gates other projects over at his website – http://raymondgates.com

Alpha Sphinx preview

Todays model preview features what will be the largest model in the Egyptian army in the initial releases found within the pages of the Conquest of the Gods core rule book. Sculpted by Australian artist Carly Glover, this multi-part resin metal kit has an intimidating wingspan just over  18cm, the height of the sphinx himself (without is base) is just over 10cm.

Carly Glover is a Sydney based 3D Artist who specialises in the design and modeling of the weird and the wonderful characters that have yet to exist. With a Bachelor of Design from COFA UNSW, her professional background kicked off in Graphic Design and Television Production within the Art Department for several Australian Networks. More Recently, Carly moved into the 3D Arts where she studied Animation & VFX at the Academy of Interactive Entertainment. Carly is currently producing a short film with a team of six as a proof of concept for a children’s series pitch later next year. As an artist, she is always seeking new adventures and exciting characters to bring to life and Demigod Games has provided just that! Carly is already working on another monstrous creation for Conquest of the Gods, this time for the Norse army.

The design philosophy of this model follows the broader philosophy we bring to all of our models, what would this look like if it were real. As each army will have at least one ‘giant’ model in it, we wanted this to be the giant model for the Egyptians, and for it to have a truly fearsome presence. This originally was not going to be the ‘giant’ model for the army but as the concept evolved we felt that making the model larger was the only way to truly give the concept the respect and attention that it deserved.   Given the importance of the sphinx units within the armies rules it made further sense to make the Alpha sphinx a centerpiece model, one that will only be rivalled in presence by the Egyptian god model that we will be previewing next year before we launch our crowd funding campaign.

The Alpha Sphinx will act as a conduit between your god and the non-winged sphinx models that we will be featuring once they are closer to completion. The Alpha Sphinx will not only be a key strategic mythical unit (if you opt to field mythical units in your army) but is also a fearsome combatant that can hold its own if necessary.

Whilst we did give you a small preview of this model in our initial preview post, it’s only fair that we give this beautiful piece of art a proper post to show it off. This model is presently in our prototyping queue with  the growing number of models we need to have printed with our 3D printing firm and should be ready for casting sometime early next year.





Norse Vikings Preview.

This week we are previewing one of the core units for the game, the Norse viking unit. Sculpted by Elijah Akouri, these multi-part metal miniatures will be the foundation of most Norse armies.  They have been designed to have interchangeable arms, weapons and shields. Each arm has a degree of poseability and interchangeability so players should get a nice range of diversity within the unit once these are assembled.

The design process for the viking unit was a fairly long one as these were not the first sculpts done for the vikings. we had originally gone in a slightly different direction, alas  all involved were not happy with the first viking miniature we produced – a picture of this can be found on our Facebook page and it may be released as a limited run miniature during our kickstarter campaign early next year.  Following some trial and error we opted for a total redesign and Elijah has done an amazing job in creating something that is modular whist fitting within the constraints of what your basic Norse viking would have looked like.

Players will generally field 10 to 20+ of these in a unit and this will be a unit that we will be releasing with the Norse starter set.  These are now in our production que for prototyping before they are off to moulding. We will be publishing pictures early next year of the final production casts for these.