Horus Preview

The mighty falcon headed Egyptian god of war and hunting, Horus is also considered to be a sky god and was considered a national patron god for the ancient Egyptians, and seen as their protector. Horus quickly proved himself to be a powerful and respected figure within the Egyptian panthenon.  Horus is a cunning and powerful foe who towers over most other gods on the battlefield, his already massive height magnified by the swarm of scarabs that he stands atop as they move him about the battlefield.

Horus has been sculpted by talented Australian 3D artist Elijah Akouri. This 50mm multi-part  metal miniature will feature as part of the Egyptian starter set due for release with our Kickstarter campaign.

 

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Horus is the 2nd god miniature previewed for the Conquest of the Gods range, along with the Norse god Thor.  We have two more gods to preview in the coming months as we draw nearer to the launch of the Conquest of the Gods Kickstarter campaign.

 

Fun fact:

Born to the goddess Isis, Horus has been considered by many to have been born from an immaculate conception given that he was conceived via the use of a gold phallus. To conceive Horus, Isis retrieved all the dismembered body parts of her murdered husband Osiris (except his penis which was lost to the Nile and eaten by a catfish),before using her magic powers to resurrect Osiris and fashion a gold phallus to conceive Horus.

 

Update:

We now have some High res renders of Horus that will look more like the final production model!

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Final Conquest of the Gods fiction update!

Yes this fiction update is late, but with not for the reasons you may think. The core Conquest of the Gods fiction was completed by Tracie McBride early this year and with the countless hours of revision work and the complex discussions via telemeetings we undertook to nurture it through to completion it has evolved into a fantastic portrayal of what I envisioned when the project started several years ago. Since then a few things have happened;  my day job has been very busy, our 2 year old has been going through toilet training (anyone with kids can attest to how much time and patience this takes) and my wife and I learnt that we will be introducing a new little person in to the world later this year. All of this is wonderful and exciting news but has meant that ‘life’ has got in the way of a few things with the broader project as I continue to work on it in my ‘free’ time after work hours.

 

The other reason, and probably the main reason for this posts delay is that I wanted to get the fiction laid out in the Core rule book before posting this. Tracie and I knew that when we starting working on the fiction, I would be splitting it in half, and publishing the first half in the front of the book, and then the rest after the game and model rules sections of the book. This meant that I had to divide the story into two ‘acts’ as well as do my final draft of the core rules and final draft of the models ‘beta test’ rules, furthermore the other 4 short stories needed to be laid out in the book. Well I am just sitting shy of 230 pages and we have a draft book! I now feel ready to show off two excerpts from the core rules, one from Act I and one from Act II.

 

 

 

So what’s next for the book:

I need to finish the ‘filler’ items; these are small pieces of writing that accompany each unit section of the rule book. Anyone familiar with most of the popular wargame rulebooks/army books/codex’s will know what this is. Some of these are simple quotes, others are as long as a paragraph. Im about half way through these and once they are done then we can do a final edit of the book and prep everything for a closed ‘beta’ test (more news on this will be forthcoming as we approach crowd funding).

I have 3 other items on my to do list: Complete the books index, glossary and ‘printables’ (tokens, templates, army roster sheets and so on). The printables are under control and are pretty much done as I have already prototyped the physical versions of these. The index is a few eveings work as tweak where I want each index item to appear. Thankfully the software im suing will generate this for me, so it’s a matter of culling the instances of certain works I done want in the index. The glossary is a little more work but will be completed alongside a players cheat sheet, this is a double sided A4 abbreviation of all of the rules. These kind of cheat sheets were common  10 years ago but have started to disappear from games and that’s a shame as  I have found as I get older, the more I need one for reference during game play.  So from a writing end things are very close to the end, certainly the light is at the end of the tunnel on the book, and thankfully its not a freight train.

 

The other thing that needs doing before the book can be published is that more art work needs to be commissioned and we have a handful of very talented artists working on this as it can be afforded.  The other thing we need is capital to do the initial print run, and for that we need  people to support the kickstarter campaign.

 

So in sum, yes there is a fair bit to do but its all achievable and when compared to the work that has been done, these are all small (except for the artwork) menial tasks that I will chip away at over the next few weeks whilst the final draft of the Kickstarter campaign is being worked on.

 

Next time I’ll be providing an update on the models, an update on the art is also in the pipeline.

Egyptian Medjay – Nubian Infantry

Nubian Medjay infantry are conscripted troops that may be added to any Egyptian army. Traditionally most period examples of Nubians had bows, however due to the core Egyptian troops having plenty of access to ranged weapons we have oped to save the bow firing option for the Nubians for a later release.  These specalised troops are very affordable for Egyptian planers and add a great low cost hard hitting close combat infantry option for what is a primarily range attack army.

 

Sculpted by Australian 3D artist Stephen Davidson, our Nubian models are based on those from the tomb of Mesehti. Like us, Mesehti liked miniature soldiers, so much that he had a number of them buried with him in his tomb. The Nubians found within Mesehti’s toomb are somewhat static in pose, marching in straight lines. In a nod to the reference we have designed our Nubians to have a similar look and design. This means that all of the models in the unit will have the same core body, with three basic arm variants and a separate shield – these metal multi-part miniatures should give you an approximated version of what Mesehti had with him in his tomb. The shields and spears on the renders below are not final and will probably be re-scaled a little during printing.

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When we get to doing expansion books for Conquest of the Gods we do intend to bring you other Nubian models. For our initial launch we thought that most Egyptian players would enjoy our little nod to what could have been one of the worlds earliest wargame model collectors.

 

 

 

Feb 2014 update!

We only have one fiction preview left before the launch of the kickstarter so we will try and show this off within a week’s time, that being a preview on the now finished core fiction! 

As a general update we are currently working on the other three god models for the starter sets as well as one of the 70mm scale monsters, most of these are looking pretty good and i hope to have them being printed within 6 to 8 weeks. I also need to commission two command models that should not take too long to do once I can afford to go ahead with them, once these are finished we will have all the models we need for all 4 starter sets  and can finally launch the kickstarter. I can formally announce that each army will release with one god model in the initial launch collection as originally planned – there is a very long list of other gods and historical figures we plan to introduce in expansion books following the successful release of the core Conquest of the Gods range.  As far as the range is concerned we have sculpted or have partially sculpted just over half of the entire launch range, and by the time the kickstarter is over we should be at or around 90 to 100% of the range being sculpted. Needless to say the range is far larger than what is in the starter sets and we think people will be pliantly surprised with what we have included in our first book (you will defiantly get more than half a dozen entries for each army)

As well as tying up a few other miscellaneous sculpts before we are ready to run with the campaign I am presently knee deep in laying out the books content, commissioning more illustrations and designing the kickstarter campaign. I’m a little behind schedule, and had intended to have the kickstarter up this month but as I don’t want to have any delays on the miniatures front after the campaign, I am trying to invest in having 60% to 80% of the entire range  fully completed with production moulding for that 60% to 80% done before the campaign even launches –that percentage contains not only all of the models we have already previewed (and a few we haven’t) but also  all 4 starter sets as these will be the foundation of the kickstarter campaign.  I’ve also been spending a fair bit of time tying up a few other loose ends such as prototyping the accessories including the bases, the template set, game cards and the game dice set! There are a few more miniature previews to come in the pipeline as well as the above mentioned fiction preview. When we get time to film it, the game play preview (this will probably be filmed at the same time as the kickstarter video) is another thing I want to show off before the campaign, an if time allows –  a glimpse into how the book will look once printed and a preview on all of the accessories and how we are doing things differently on that front. We even have some miniatures being painted to show off soon too…  To sum this all up, this all means that the project at large is right in the firing line for a launch within a few (2 to 3 max) months.

 

One of our sculptors have graciously agreed to show of very early sneak peek at one of the models he is working on…

 

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I will also try and preview some other stuff real soon. The lack of updates have not been due to a lack of work, in fact it has been quite the opposite, the to do list has become short enough to start early planning on the expansion book that is planned as a squeal after the kickstarter.

Japanese fiction preview

Today we are featuring the last excerpt of the 4 short stories, this time around we are giving you a glimpse into the Japanese short story titled ‘Invaders’ Australian horror fiction author by Lee Pletzers. Lee currently resides in Japan with his wife, so it was an easy decision to bring him on board to work on the Japanese fiction given that he is immersed in Japans beautiful and fascinating culture.

This is a short but sweet preview, and we hope it wets your appetite to find out what happens to Hiro once we release the Core rule book later this year. For more information on lee’s other work and projects, check out his site: http://kobefiction.we.bs

Stay tuned for a general update that will also be posted shortly….

Greek fiction preview.

This week we are featuring fiction from the very talented Tracie McBride. Tracie is the principal author of the the Conquest of the Gods main narrative in addition to the Greek short story titled ‘A feast for the crows’.

Tracie is from new Zealand, and lives with her husband and three children in the city of Melbourne here in Australia. Like all of our other authors, Tracie comes from a Horror writing background. We have found that by using writers that are more accustomed to writing for an adult audience, the fiction is far more grittier and befitting the setting than what most wargamers are accustomed to. As we are aiming for an adult audience we do not need to tip toe around the gritty elements of war that our authors have done so well to inject into the games tone and design through the fiction.

As with all of the short stories, they do not focus on the gods themselves but rather the mortals that are fighting the battles at the bidding of the gods.

 

 

Stay tuned to see more excerpts of Tracies’ work from the Conquest of the Gods core rule book as we look to feature at least one except from the main narrative as we count down towards the launch of our kickstarter.  I would also encourage you to check out Tracie’s blog and her other work via http://traciemcbridewriter.wordpress.com

Greek Minotaur

In our first large model preview we snuck in a picture of the Minotaur miniature for our Greek range. Admittedly what we showed you then was not the final model, despite at the time – the model not only being finalised but it had also been 3D printed and was ready for moulding.

The minotaur will be one of the Monsters featured in the starter army boxed sets, each of the starter box sets for each army will include one 70mm scale resin and metal miniature.  We have shown off the Oni in detail and despite them both being finished and sitting with our casters for moulding, we have failed to show off the Norse Troll or the Minotaur.  Today we will show you a more detailed look at the minotaur and  will also give you a better idea of the scale. We will also take the opportunity to show you what our 3D prints look like from one of the three technologies we use for 3D printing.  The quality of the sculpt and print are astounding and we are very proud to (finally) show this model off to you!

Sculpted by Michael Barnes, the Minotaur’s design follows our ‘what if it were real’ philosophy  that we take on when designing the mythological models. Originally the minotaur was going to be a more classical ‘man sized’ sculpt, but we knew very early on that this wouldn’t work  because it simply did not look intimidating at the smaller scale when paired up against the other models we were designing at the same time. The design evolved into the model being more in line with the Norse Troll at a 70mm scale. To do this we made him more bull like, referencing both animal and human anatomy to bring you this amazing sculpt.

Mikes 3D model went through a few revisions until we got it perfect, the final 3D model is the one pictured below.

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We designed this model as we have done with all of our other models, to be printed in its final cast parts. This saves time during the moulding process and prevents any major loss of detail. We then printed this model via high resolution DLP (digital light projection) printing, a technology primarily used in the medical industry for 3D prototyping bones, teeth and so on. One of the benefits of this particular type of print is that the finish on the model is amazing, however there is also of support material to clean off and touching up to be done before moulding. (please note that whilst the rocks on the base will come with the model, the base as a whole part will differ slightly)

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Here are some cleaned up parts next to Thor and a Hersir model for scale reference. The Hersir is exaggerated 28mm scale with true anatomy. As you can see, a 70mm scale miniature is pretty big!

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The metal parts of the Minotaur have already gone through the test casting stage and are ready for final vulcanised moulding. For this model the metal parts will cover the tail, horns and the rocks for the base – We are also considering doing the head in metal. The Resin parts are just waiting to be moulded up for resin casting.  We are confident that people will really like this model once we launch the Conquest of the Gods kickstarter and as such we have included him in to the Greek starter set.

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Stay tuned as we roll forwards with some more model previews as well as some more fiction previews in the coming weeks, including another 70mm scale sculpt by Michael Barnes, next time we show off

Japanese Daimyo

We had a very positive response to our Samurai preview post so we thought we would reward the enthusiasm with another preview, this time it is the Japanese Daimyo.

This is another fantastic sculpt by talented Australian artist David Sparrow who has done several models for the Japanese part of our range. This is one of the models that will feature in the Japanese starter set.

 

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From here on in we will be keeping the previews to models either in the starter sets, general production announcements such as what we are doing regarding model bases, accessories and so on as well as book content including more fiction previews and a rules preview that will go up just before we launch the Kickstarter. We have plenty of start set content to bring you including another three god models, more command and infantry models as well as one or two mythical creature previews.

 

Thanks for sharing our journey and if you can, share the news of our project!

Japanese Samurai

To close out 2013 we thought one final preview was in order, this is one that we have received a few requests for given that some were keen to know what they could be fielding along side the Oni sculpt.. so we present the Samurai unit.

We could not release a Japanese army without giving you the option to field plenty of Samurai. Australian 3D artist David Sparrow has done a magnificent job in bringing our vision for the samurai miniatures to life. The challenge was designing samurai miniatures that were a nod to history, affordable, in scale, containing the right balance of detail and dynamic enough in pose to make players feel like we were bring you  something new and interesting. The solution was to design a mutli-part  metal kit with interchangeable parts and a number of head options.

The head options below are not all of the options that will be available and are subject to minor changes before release (the tori gate head option in particular), we plan to release the kit with at least one additional head option included – and we are already considering releasing head variant kits later on down the track to give players more variation.

The basic poses of the samurai in our range are based on 5 culturally appropriate fighting stances, with  interchangeable parts, players should get some variance in the samurai they assemble for their army. We have also designed an optional flag for the backs of these models, however we are yet to determine as to if we will include these with the basic samurai kit or make them an optional extra with the planned head options.

David is already  contracted to work on some more Japanese models for our range that we hope to show off some time early next year. In the meantime feast your eyes upon one of the infantry options for our Japanese army.

 

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Egyptian fiction preview.

Having posted a preview of the Norse fiction by Raymond Gates, it seems only fair that we move forwards with another preview. As we start to work on book layout, editing the main body of fiction and making a few final adjustments to the core rules mechanics we have started to tie up some of the Egyptian content. With that in mind it is time to blow some of the sand out of the way and give you a small exert from the Egyptian short story penned by Nerine Dorman titled The Sands of Nubia. The Sands of Nubia will feature as  introductory short fiction for the Egyptian section of the core rule book.

 

Nerines work is a fantastic and as you will read below, features some great characters. Her passion for Egyptology and unique writing style gives the Egyptian section of the Conquest of the Gods: Core Rule Book its own unique feel.

 

You can follow Nerines other projects over at www.nerinedorman.wordpress.com